Registered: 1418216164 Posts: 85
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Dark race is the race of possibilities. There are a lot of nuances in the game just for this side, some of that:
Economy: The most important resource for the dark race is mana, create as many dark portals and capture as many magic towers as it possible. High leveled portals and magic towers give more mana, so try to defend and keep portals and towers near the border points. You need money to hire bandits to sabotage your enemy, capturing mines and water mills will be useful too. To get more money from mines use slaves and orc slave master, you can get slaves in any village. Another way to get money - is pillage villagies or marauder in battlefields by bandits or orcs. Dont forget about ruins, Dark ambassador is the strongest unique unit in the game, use him for 2 or 3 leveled ruins. Dark khights can reborn so dont regret to send them to ruins too. Castles are good source of men for necromancy, conquer them. Every man can become skeleton - a part of your undead army. Troops: Most of the ordinary troops without or with minimal upkeep, such as orcs and bandits rather weak. Dark elite forces are gargolyes, dark mages and liches, all of them demand mana upkeep. The strongest dark army is 10 gargolyes (or + several Blood Demons instead of some gargolyes) and 10 liches or 20 gargolyes (if liches too expensive for you). It is also the fastest army, so it would be a good idea to keep at least one army in reserve and send to the flanks when there is a need. Necromancer is one of key units, he is quite weak in a battle, but he can summon liches and gives skeletons when placed in castle. Zombies are extremely weak and expensive, do not call them too often. This should be done only when you have a lot of mana or when you need to weaken, destroy or divert the enemy very quickly. Alone trolls is not very effective in castle sieges, while 15 trolls in one shot can kill a half of castle defenders, the better half if you`re lucky. But be careful, its easier for the enemy to destroy them when trolls are collected in a single stack, the troll stack should be carefully guarded. Spiders are good not only as spies, in large numbers they can successfully capture the farms, mines, destroy reinforcements, catapults and carts, arrange small diversions.
Registered: 1418216164 Posts: 85
Reply with quote #2
General: Its important to get magic towers as soon as possible. They give not a lot of mana but serve as a source of necromancers. Spider Queen can infect dead with parasite. Its good way to increase your spider army in short time. Kill population in villagies and haffling homes, you can do defile ritual in graveyards, which gives you ghosts in some time. Dont kill castle population, skeletons are better than ghosts. Try to hire bandits with your uruk-hai commander, the upkeep of bandits hired by him will cost a half (20g instead of 40g). Use Dark Haste spell in the start to have time to do more dark portals or to overcome the long distance to the nearest ruins of 2 or 3 level. Do not hold small number of armies at the front line, also lead the siege with the maximum possible number of troops. Dark forces in general weaker than people, the ideal ratio of the number of troops is about 1.5-2:1, try to keep this balance.